{"id":3823,"date":"2012-03-23T13:45:27","date_gmt":"2012-03-23T17:45:27","guid":{"rendered":"http:\/\/flashofsteel.com\/?p=3823"},"modified":"2012-03-23T13:50:34","modified_gmt":"2012-03-23T17:50:34","slug":"three-moves-ahead-episode-161-safety-in-numbers","status":"publish","type":"post","link":"https:\/\/flashofsteel.com\/index.php\/2012\/03\/23\/three-moves-ahead-episode-161-safety-in-numbers\/","title":{"rendered":"Three Moves Ahead Episode 161 &#8211; Safety in Numbers"},"content":{"rendered":"<p><a href=\"http:\/\/flashofsteel.com\/index.php\/three-moves-ahead\/\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/img3.imageshack.us\/img3\/5442\/itunescounters.jpg\" alt=\"ThreeMovesAhead\"\/><\/a><\/p>\n<p>As is appropriate for a week where <a href=\"http:\/\/flashofsteel.com\/index.php\/2012\/03\/20\/three-moves-ahead-is-all-thumbs\/\" target=\"_blank\">you join a group of podcasting super-friends<\/a>, the regular panel of Bruce, Troy, Rob, and Julian gets together to discuss co-op gaming. They share old war stories, co-op and learning, what they want from co-op, and how co-op games employ adversarial and story elements. Julian tells a story about collaborative board gaming, Bruce strangles him.<\/p>\n<p><a href=\"http:\/\/traffic.libsyn.com\/threemovesahead\/ThreeMovesAhead161.mp3\">Listen here.<\/a><\/p>\n<p><a href=\"http:\/\/threemovesahead.libsyn.com\/rss\">RSS here.<\/a><br \/>\n<a href=\"http:\/\/itunes.apple.com\/WebObjects\/MZStore.woa\/wa\/viewPodcast?id=307176617\">Subscribe on iTunes.<\/a><\/p>\n<p><a href=\"http:\/\/flashofsteel.com\/index.php\/2012\/03\/05\/spring-board-game-meetup\/\">Toronto Meetup Information<\/a><br \/>\nEmail questions about the <a href=\"http:\/\/idlethumbs.net\">Idle Thumbs<\/a> partnership to troy.goodfellow@gmail.com or zacnyr@gmail.com<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As is appropriate for a week where you join a group of podcasting super-friends, the regular panel of Bruce, Troy, Rob, and Julian gets together to discuss co-op gaming. They share old war stories, co-op and learning, what they want from co-op, and how co-op games employ adversarial and story elements. Julian tells a story [&hellip;]<\/p>\n","protected":false},"author":550,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}},"_links_to":"","_links_to_target":""},"categories":[126,127],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5GFeQ-ZF","_links":{"self":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/3823"}],"collection":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/users\/550"}],"replies":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/comments?post=3823"}],"version-history":[{"count":3,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/3823\/revisions"}],"predecessor-version":[{"id":3826,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/3823\/revisions\/3826"}],"wp:attachment":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/media?parent=3823"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/categories?post=3823"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/tags?post=3823"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}