{"id":2877,"date":"2011-01-03T12:32:27","date_gmt":"2011-01-03T17:32:27","guid":{"rendered":"http:\/\/flashofsteel.com\/?p=2877"},"modified":"2011-01-03T15:47:00","modified_gmt":"2011-01-03T20:47:00","slug":"so-when-are-you-finished","status":"publish","type":"post","link":"https:\/\/flashofsteel.com\/index.php\/2011\/01\/03\/so-when-are-you-finished\/","title":{"rendered":"So When Are You Finished?"},"content":{"rendered":"<p>I was a guest on <a href=\"http:\/\/www.gameshark.com\/features\/790\/The-GameShark-Podcast-Episode-50-Finish-Him!-.htm\">this week&#8217;s Jumping the Shark podcast<\/a>, and the topic for the week (once you get past all the &#8220;what are you playing?&#8221; stuff) was whether we complete the games we play. This was not about whether reviewers have to, but about what makes us finish a game and whether we feel compelled to move on if a game isn&#8217;t doing it for us. The whens and the whys are pretty important.<\/p>\n<p>I don&#8217;t play games that really have ends. I mean, <a href=\"http:\/\/flashofsteel.com\/index.php\/2010\/12\/16\/three-moves-ahead-episode-95-end-game-moves\/\">they have end games<\/a>, but when can I say that I have finished <em>War in the East<\/em> or <em>Bronze<\/em>?<\/p>\n<p>On the show, Todd Brakke boasted about having finished <em>Dawn of War 2<\/em>, but which he meant he had finished the story based campaign. I commented that, from my perspective, he had only barely started <em>Dawn of War 2<\/em>. Sure, he had completed the story and had some fun with the squad based tactics stuff, but he only played one race, he never tried the skirmish, he didn&#8217;t engage with any of the territorial control games that Relic designs so well.<\/p>\n<p>Some strategy games clearly have end points. <em>Lionheart: King&#8217;s Crusade<\/em> is nothing but two campaigns (one Crusader, one Saracen) and there is no reason to play the game once you have claimed the Holy Land for whatever god your hero worships. A few years ago there was a spate of WW2 real time strategy games that, similarly, had nothing beyond the missions that were strung together.<\/p>\n<p>No matter how many times you play <em>Mass Effect 2<\/em>, though, you can speak of having &#8220;finished it&#8221; so long as you see the story to a resolution. No matter how many times I conquer the world in <em>Civilization<\/em> or beat back the Zerg in <em>Starcraft<\/em>, I never feel like the game is finished. Playing a new skirmish whether online or alone feels like a new beginning in a way that restarting <em>Dragon Age<\/em> doesn&#8217;t. As one of the Gameshark panelists noted, I already took my guy through that story. The first time is what really happened &#8211; everything else after that is just exploring new plot points or grinding for achievements.<\/p>\n<p>There is a world of difference between &#8220;I finished Starcraft 2&#8221; and &#8220;I am finished with Starcraft 2.&#8221; Does the first even make sense?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was a guest on this week&#8217;s Jumping the Shark podcast, and the topic for the week (once you get past all the &#8220;what are you playing?&#8221; stuff) was whether we complete the games we play. This was not about whether reviewers have to, but about what makes us finish a game and whether we [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}},"_links_to":"","_links_to_target":""},"categories":[9,21],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5GFeQ-Kp","_links":{"self":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/2877"}],"collection":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/comments?post=2877"}],"version-history":[{"count":2,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/2877\/revisions"}],"predecessor-version":[{"id":2879,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/2877\/revisions\/2879"}],"wp:attachment":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/media?parent=2877"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/categories?post=2877"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/tags?post=2877"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}