Oy. Troy breaks his computer and therefore sounds like he’s calling in from a submarine. But the rest of show is a long discussion about Games Masters experimenting with RPG and miniature mechanics. Julian and Rob discuss a fascinating game session before the team digresses onto iterative learning in game design and whether games [...]
Entries Tagged as 'RPGs'
Three Moves Ahead Episode 67: Experimenting With RPGs at Rabbitcon
June 2nd, 2010 · 8 Comments · Board Games, Design, Podcast, RPGs, Three Moves Ahead
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Dragon Age: Origins
November 7th, 2009 · 13 Comments · RPGs
It’s not a strategy game but I thought I should weigh in on what’s been consuming the time of me and my friends. I sprung for Dragon Age: Origins (both versions) and I downloaded the toolset and even bought the Warden’s Keep DLC. So I am obviously hooked into yet another Bioware game. Some observations: [...]
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Dragon Age Gets Novelized
January 15th, 2009 · 1 Comment · RPGs
In another sign that the publishing business can’t be too hard up, Dragon Age designer and writer Dave Gaider will see his prequel novel for the universe published by Tor Books. The first chapter of Dragon Age: The Stolen Throne is available for download. I’m waiting for the final version, myself. I’d hate to spoil [...]
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Malory: Total War
December 2nd, 2008 · 2 Comments · Medieval, RPGs, RTS, Wargames
Developer Neocore Games has been slowly unveiling more information about their medieval strategy game King Arthur, a game they are calling a Role Playing Wargame. Judging from the shots of both the battle engine and campaign maps, it looks a lot like a Creative Assembly game. But so did Imperial Glory, and it wasn’t much [...]
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Hinterland Review
October 7th, 2008 · Comments Off · City Builder, Crispy Gamer, Review, RPGs, Tilted Mill
I had to get my theory of Manifest Destiny and Hinterland to a larger audience. I like the game a lot, but there are some undeniably annoying interface and information issues that need to be cleaned up in a patch before I can recommend it whole heartedly. A little more variety in portraits would be [...]
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The Most Imperialist Game of the Year
October 1st, 2008 · 10 Comments · City Builder, RPGs, Tilted Mill
Tilted Mill’s Hinterland was released yesterday over Steam. I’m reviewing it, so I won’t write my final judgment here, but I will say that this is most aggressive manifestation of Manifest Destiny that I think I’ve seen in a light strategy game. The set up pushes you in that direction. You are the leader of [...]
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