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	<title>Flash of Steel&#187; Creative Assembly</title>
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	<link>http://flashofsteel.com</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>Shogun 2 Early Moments</title>
		<link>http://flashofsteel.com/index.php/2011/03/18/shogun-2-early-moments/</link>
		<comments>http://flashofsteel.com/index.php/2011/03/18/shogun-2-early-moments/#comments</comments>
		<pubDate>Sat, 19 Mar 2011 02:14:34 +0000</pubDate>
		<dc:creator>Troy Goodfellow</dc:creator>
				<category><![CDATA[Creative Assembly]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=3037</guid>
		<description><![CDATA[So I got sucked in, mostly because Bill Abner told me that it was actually pretty good &#8211; the regular elimination of the Oda on the first turn (ever single game) notwithstanding. You can read his game diaries on No High Scores &#8211; first turn here. Though I defended the general design principles and aesthetic [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Shogun 2 Total War: The Iffy Idea?</title>
		<link>http://flashofsteel.com/index.php/2010/06/04/shogun-2-total-war-the-iff-idea/</link>
		<comments>http://flashofsteel.com/index.php/2010/06/04/shogun-2-total-war-the-iff-idea/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 16:29:47 +0000</pubDate>
		<dc:creator>Troy Goodfellow</dc:creator>
				<category><![CDATA[Creative Assembly]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2469</guid>
		<description><![CDATA[Yesterday I talked about the upside of Creative Assembly returning to Japan in their Total War series. Today, five reasons why this idea gives me pause. 1) Homogeneity: Though I&#8217;m sure that CA will manufacture reasons to mix up the factions a little (even the first Shogun had some differences in costs and unit types), [...]]]></description>
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		<slash:comments>11</slash:comments>
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		<title>Shogun 2 Total War: The Good Idea?</title>
		<link>http://flashofsteel.com/index.php/2010/06/03/shogun-2-total-war-the-good-idea/</link>
		<comments>http://flashofsteel.com/index.php/2010/06/03/shogun-2-total-war-the-good-idea/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 15:36:35 +0000</pubDate>
		<dc:creator>Troy Goodfellow</dc:creator>
				<category><![CDATA[Creative Assembly]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2466</guid>
		<description><![CDATA[So this is a thing. There are teaser trailers all over, and I&#8217;ll probably be seeing something at E3. Top Five Reasons Why This Might Be A Good Idea: 1) Simple Diplomacy: You have a bunch of clans fighting each other to be the top dog. There will be less need for fancy alliances and [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<title>Total War Countdown&#8230;to what?</title>
		<link>http://flashofsteel.com/index.php/2010/05/25/total-war-countdown-to-what/</link>
		<comments>http://flashofsteel.com/index.php/2010/05/25/total-war-countdown-to-what/#comments</comments>
		<pubDate>Tue, 25 May 2010 13:41:16 +0000</pubDate>
		<dc:creator>Troy Goodfellow</dc:creator>
				<category><![CDATA[Creative Assembly]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2445</guid>
		<description><![CDATA[My friend Kevin pointed out the countdown on the Total War home page. It&#8217;s now at 1908. Obviously counting back to a new game to announce, but will it go back further? A Civil War game maybe? Could it be a Victorian/Bismarckian era game? What new setting will get Tom Chick angry in coming years?]]></description>
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		<slash:comments>20</slash:comments>
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		<title>Three Moves Ahead Episode 55: Starcraft 2 and Napoleon: Total War</title>
		<link>http://flashofsteel.com/index.php/2010/03/09/three-moves-ahead-episode-5-2/</link>
		<comments>http://flashofsteel.com/index.php/2010/03/09/three-moves-ahead-episode-5-2/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 18:18:56 +0000</pubDate>
		<dc:creator>Troy Goodfellow</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Creative Assembly]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[Three Moves Ahead]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2268</guid>
		<description><![CDATA[Two games this week. First, Tom Chick and Troy Goodfellow report on their experiences in the Starcraft II beta. It&#8217;s an old school RTS that eschews fifteen years of evolution in favor of keeping things as they were in 1998. What do we like so far? What do we not like? Meanwhile, Rob Zacny asks [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<title>Napoleon: Total War Review</title>
		<link>http://flashofsteel.com/index.php/2010/02/26/napoleon-total-war-review/</link>
		<comments>http://flashofsteel.com/index.php/2010/02/26/napoleon-total-war-review/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 18:41:20 +0000</pubDate>
		<dc:creator>Troy Goodfellow</dc:creator>
				<category><![CDATA[1up]]></category>
		<category><![CDATA[Creative Assembly]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2246</guid>
		<description><![CDATA[Read it here at 1up. Not especially happy with how it turned out, writing wise. Part of the problem is that Napoleon Total War can be seen as an improvement over Empire in many ways. The attrition and replenishment mechanics are very well done and there are finally historic battles to fight. And the AI [...]]]></description>
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		<slash:comments>10</slash:comments>
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