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Entries Tagged as 'Cryptic Comet'

Do These Mix?

January 1st, 2009 · 5 Comments

It’s more like a strategy board game. I like to say a mix of Diplomacy, Dune, A Game of Thrones and Ticket To Ride
Vic Davis on what Solium Infernum will be like.

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Tags: Cryptic Comet · Design

Solium Infernum Updates

September 14th, 2008 · 2 Comments

Just a reminder that the last month or so has been chock full of design diary stuff about Vic Davis’s upcoming Solium Infernum.
Some highlights.
My design goal was to incorporate both known and hidden information into a system that let you try and get a feel for how combats might resolve but had enough uncertainty to […]

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Tags: Cryptic Comet · Design · Preview

Cult of the Wastelands

March 24th, 2008 · 1 Comment

While I try to determine whether the game I am reviewing is just bland or just forgettable, I should probably remind you all to get the free expansion to Armageddon Empires. I haven’t tried Cult of the Wastelands yet, but I’m still pushing AE when and where I can.
Vic Davis can now begin work on […]

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Tags: Cryptic Comet

Joining an Eventful Discussion

November 5th, 2007 · 10 Comments

It’s always nice when two independent developers disagree with each other on design stuff.
Vic Davis of Cryptic Comet, home of Armageddon Empires, recently posted a mini-dissertation on the role that events play in strategy games. He compiled a list of the purpose that events can play and how they can be used to challenge […]

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Tags: Cryptic Comet · Design · Imperium