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Entries from September 30th, 2010

Three Moves Ahead Episode 84: Civilization V with Todd Brakke

September 30th, 2010 · 16 Comments · Firaxis, Podcast, Three Moves Ahead

  One guest cancels, but his shoes are ably filled by Gameshark’s Todd Brakke as Troy, Julian and Rob hold forth on the game that has already eaten Troy’s life – and he has to keep writing about it for at least another month. Listen as the team talks about their favorite innovations in Civ […]

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Patrician IV Review

September 28th, 2010 · 4 Comments · 1up, Medieval, Review

Though I joked a little about playing it, Patrician IV is actually an interesting little game. First, it is mostly non-violent. There are pirates to eliminate, of course, but the whole idea of the game is building, not destroying. It is even less confrontational than the original Railroad Tycoon, which let you go nuts preying […]

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November PC Gamer

September 28th, 2010 · 5 Comments · PCGamer

This month, just my Tactical Advantage column and I spend 600 words on stylized maps like the ones you find in Ancient Trader, Hannibal: Rome and Carthage in the Second Punic War and the global zoom in Victoria 2. I’ve already spent a lot of time on this blog talking about maps. I did a […]

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Making History Makes Things Clear

September 27th, 2010 · 7 Comments · Industry, WW2

“Did you think the launch was disaster?” “It was a disaster.” Earlier this month I spoke to Dave McCool and Chris Parsons from Muzzy Lane about the state of Making History 2. They reached out to me and wanted to acknowledge what went wrong, what went right and how they plan to fix things. Making […]

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Three Moves Ahead Episode 83: RUSE

September 23rd, 2010 · 18 Comments · Podcast, RTS, Three Moves Ahead, WW2

  This week, Rob takes the lead and sings the praises of RUSE, the new WW2 RTS from Ubisoft and Eugen Systems. Troy and Julian push him on the differences between the single and multiplayer components, whether it uses real deception and some rambling bits about World War 2 games in general. Listen here. RSS […]

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Civilization 5, AI and Scoring Games

September 22nd, 2010 · 50 Comments · Firaxis, Gameshark, Review

In case you missed it, my Civ 5 review is now up at Gameshark. Some very intelligent readers and friends are taking the “not an A” score as an indictment of the game. Considering that all of the early reviews were total and complete raves (early rave reviews for a major franchise! shocking!), this is […]

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