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	<title>Comments on: Three Moves Ahead Episode 52 &#8211; Sins of A Solar Empire: Diplomacy</title>
	<atom:link href="http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Jorune</title>
		<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/comment-page-1/#comment-229343</link>
		<dc:creator>Jorune</dc:creator>
		<pubDate>Thu, 04 Mar 2010 15:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2196#comment-229343</guid>
		<description>Enjoyed the episode, love when you all play the same game and discuss it.  

That said, the only thing I wish you would do, IS go over the base game again, pro&#039;s, con&#039;s etc.  I play SiNS, so I knew things already and what you guys were talking about.  I own EU3, but haven&#039;t played it yet.  When I listened to the EU3 episode, there was a lot of &#039;inside&#039; talk about that game. Things YOU guys knew and could discuss, but there was almost an assumption that the listener knew the game well enough to go along with it.  Since I didn&#039;t, I tried to take what I could from the episode, but a lot was lost on me.  I guess what I&#039;m asking for is almost a capsule how-the-game-plays kind of thing, so when you talk about the casus-beli system (sic?), I&#039;d know better of how it fits into the system and why you guys liked it so much.</description>
		<content:encoded><![CDATA[<p>Enjoyed the episode, love when you all play the same game and discuss it.  </p>
<p>That said, the only thing I wish you would do, IS go over the base game again, pro&#8217;s, con&#8217;s etc.  I play SiNS, so I knew things already and what you guys were talking about.  I own EU3, but haven&#8217;t played it yet.  When I listened to the EU3 episode, there was a lot of &#8216;inside&#8217; talk about that game. Things YOU guys knew and could discuss, but there was almost an assumption that the listener knew the game well enough to go along with it.  Since I didn&#8217;t, I tried to take what I could from the episode, but a lot was lost on me.  I guess what I&#8217;m asking for is almost a capsule how-the-game-plays kind of thing, so when you talk about the casus-beli system (sic?), I&#8217;d know better of how it fits into the system and why you guys liked it so much.</p>
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		<title>By: Warren</title>
		<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/comment-page-1/#comment-228892</link>
		<dc:creator>Warren</dc:creator>
		<pubDate>Wed, 24 Feb 2010 06:10:36 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2196#comment-228892</guid>
		<description>SoSE is one of my favorite games, but I haven&#039;t played it MP at all, so my reaction to the Diplomacy expansion has been somewhat &#039;muted&#039;.   Sounds like I should rectify that deficiency.  Entrenchment was so superb that it kind of spoiled me, methinks.

Re: the episode, this was a really good one.  The enthusiasm for the subject made for an energetic episode, with a lot of useful and respectful give and take amongst the panel.  Well done.  One of my favorite episodes.</description>
		<content:encoded><![CDATA[<p>SoSE is one of my favorite games, but I haven&#8217;t played it MP at all, so my reaction to the Diplomacy expansion has been somewhat &#8216;muted&#8217;.   Sounds like I should rectify that deficiency.  Entrenchment was so superb that it kind of spoiled me, methinks.</p>
<p>Re: the episode, this was a really good one.  The enthusiasm for the subject made for an energetic episode, with a lot of useful and respectful give and take amongst the panel.  Well done.  One of my favorite episodes.</p>
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	<item>
		<title>By: Rob Zacny</title>
		<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/comment-page-1/#comment-228888</link>
		<dc:creator>Rob Zacny</dc:creator>
		<pubDate>Wed, 24 Feb 2010 02:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2196#comment-228888</guid>
		<description>Knock on wood, I think the sync problem cleared up for me after the latest patch. We&#039;ve played a lot of Sins without a hitch.</description>
		<content:encoded><![CDATA[<p>Knock on wood, I think the sync problem cleared up for me after the latest patch. We&#8217;ve played a lot of Sins without a hitch.</p>
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	<item>
		<title>By: Gunner</title>
		<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/comment-page-1/#comment-228886</link>
		<dc:creator>Gunner</dc:creator>
		<pubDate>Wed, 24 Feb 2010 01:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2196#comment-228886</guid>
		<description>Great show guys. I enjoy the single game discussions like this the most, especially when its something as great as Sins!

Julian -- seriously, play AI War. From one GWJer to another. Its fabulous and just what you were describing.

Rob -- sorry to see you&#039;ve gotten a dreaded desync. Don&#039;t worry though, they&#039;ve been an integral part of the Sins mp experience for a while now. If you ever realize there is one going on be sure to claim that victory is close at hand on your end. At least you can get some fun out of it. ;)</description>
		<content:encoded><![CDATA[<p>Great show guys. I enjoy the single game discussions like this the most, especially when its something as great as Sins!</p>
<p>Julian &#8212; seriously, play AI War. From one GWJer to another. Its fabulous and just what you were describing.</p>
<p>Rob &#8212; sorry to see you&#8217;ve gotten a dreaded desync. Don&#8217;t worry though, they&#8217;ve been an integral part of the Sins mp experience for a while now. If you ever realize there is one going on be sure to claim that victory is close at hand on your end. At least you can get some fun out of it. ;)</p>
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	<item>
		<title>By: BryanP</title>
		<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/comment-page-1/#comment-228711</link>
		<dc:creator>BryanP</dc:creator>
		<pubDate>Fri, 19 Feb 2010 20:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2196#comment-228711</guid>
		<description>Nice podcast guys.  Hopefully you can get the 3v3 game going.  Looking forward to hearing about it.</description>
		<content:encoded><![CDATA[<p>Nice podcast guys.  Hopefully you can get the 3v3 game going.  Looking forward to hearing about it.</p>
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	<item>
		<title>By: Ian Bowes (spelk)</title>
		<link>http://flashofsteel.com/index.php/2010/02/16/three-moves-ahead-episode-52-sins-of-a-solar-empire-diplomacy/comment-page-1/#comment-228662</link>
		<dc:creator>Ian Bowes (spelk)</dc:creator>
		<pubDate>Thu, 18 Feb 2010 23:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2196#comment-228662</guid>
		<description>I can only emphasize Julian&#039;s lack of appreciation of AI War: Fleet Command - if you mention Co-op Comp Stomp with a decent AI, then I immediately think of Chris Park&#039;s evolving epic. I can&#039;t compare it to Sins, since I&#039;ve not delved that deep into Sins sadly. But damn you all for making me purchase the expansion and want to play it again!!! 

I don&#039;t know, you fire up the podcast and then you find yourself sucked in, and spending money before you know it. Stardock should sponser you. Or perhaps Paradox. Or someone.

I love 4x games, but usually end up swamped by them and I often find their diplomatic options just plain confusing. Diplomacy with a real person I understand, it usually ends up ganging up on some innocent. But with an AI, I often struggle to see the point of it. I suppose like Tom says, its about milking the AI, which seems to be gaming the system a bit.. so why even have it in a single player or comp stomp?

Julian! Try AI War: Fleet Command immediately! Did he miss the Chris Park show?

BTW, I always thought &quot;comp stomp&quot; was &quot;COM stomp&quot; - until I looked it up on Wikipedia.</description>
		<content:encoded><![CDATA[<p>I can only emphasize Julian&#8217;s lack of appreciation of AI War: Fleet Command &#8211; if you mention Co-op Comp Stomp with a decent AI, then I immediately think of Chris Park&#8217;s evolving epic. I can&#8217;t compare it to Sins, since I&#8217;ve not delved that deep into Sins sadly. But damn you all for making me purchase the expansion and want to play it again!!! </p>
<p>I don&#8217;t know, you fire up the podcast and then you find yourself sucked in, and spending money before you know it. Stardock should sponser you. Or perhaps Paradox. Or someone.</p>
<p>I love 4x games, but usually end up swamped by them and I often find their diplomatic options just plain confusing. Diplomacy with a real person I understand, it usually ends up ganging up on some innocent. But with an AI, I often struggle to see the point of it. I suppose like Tom says, its about milking the AI, which seems to be gaming the system a bit.. so why even have it in a single player or comp stomp?</p>
<p>Julian! Try AI War: Fleet Command immediately! Did he miss the Chris Park show?</p>
<p>BTW, I always thought &#8220;comp stomp&#8221; was &#8220;COM stomp&#8221; &#8211; until I looked it up on Wikipedia.</p>
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