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	<title>Comments on: Three Moves Ahead Episode 41 &#8211; Vic Davis and Solium Infernum</title>
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	<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Elderlore &#187; Hellband hath no competition like a developer scorned</title>
		<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/comment-page-1/#comment-226835</link>
		<dc:creator>Elderlore &#187; Hellband hath no competition like a developer scorned</dc:creator>
		<pubDate>Tue, 12 Jan 2010 15:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2017#comment-226835</guid>
		<description>[...] Ascii Dreams  Vic Davis, developer of Solium Infernum and Armageddon Empires announces his next project will be a roguelike...--- This post is from Ascii Dreams.         Categories: Ascii Dreams, Planet Roguelike, Unangband: [...]</description>
		<content:encoded><![CDATA[<p>[...] Ascii Dreams  Vic Davis, developer of Solium Infernum and Armageddon Empires announces his next project will be a roguelike&#8230;&#8212; This post is from Ascii Dreams.         Categories: Ascii Dreams, Planet Roguelike, Unangband: [...]</p>
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		<title>By: Dirk</title>
		<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/comment-page-1/#comment-225519</link>
		<dc:creator>Dirk</dc:creator>
		<pubDate>Mon, 07 Dec 2009 16:11:40 +0000</pubDate>
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		<description>Thanks for bringing this game to a wider audience. I wouldn&#039;t have even considered it if not for all of the momentum being put behind it by Troy in particular, between the podcast and the Crispy Gamer article. As more of a boardgamer this is right up my ally, and I agree philosophically with a lot of the things Vic is doing here, even having similar elements in my own designs. I really appreciate being &quot;sold on&quot; Solium Infernum, it is a fascinating game.</description>
		<content:encoded><![CDATA[<p>Thanks for bringing this game to a wider audience. I wouldn&#8217;t have even considered it if not for all of the momentum being put behind it by Troy in particular, between the podcast and the Crispy Gamer article. As more of a boardgamer this is right up my ally, and I agree philosophically with a lot of the things Vic is doing here, even having similar elements in my own designs. I really appreciate being &#8220;sold on&#8221; Solium Infernum, it is a fascinating game.</p>
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		<title>By: Nikolaj</title>
		<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/comment-page-1/#comment-225506</link>
		<dc:creator>Nikolaj</dc:creator>
		<pubDate>Mon, 07 Dec 2009 10:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2017#comment-225506</guid>
		<description>Thanks for a great podcast. I&#039;ve been looking forward to this for some time, and I lament the fact that I never had a chance to hear your first podcast featuring Vic.

I think that the ai of SI gets knocked a bit more than what is fair. It certainly isn&#039;t a great ai, but it&#039;s just as good, if not better, than that of many other games, including AAA titles (Total War anyone?). 

I think one of the problems is that SI games are usually very short, compared to most other strategy games, so the time it takes for the player to realize that he always wins is shorter.</description>
		<content:encoded><![CDATA[<p>Thanks for a great podcast. I&#8217;ve been looking forward to this for some time, and I lament the fact that I never had a chance to hear your first podcast featuring Vic.</p>
<p>I think that the ai of SI gets knocked a bit more than what is fair. It certainly isn&#8217;t a great ai, but it&#8217;s just as good, if not better, than that of many other games, including AAA titles (Total War anyone?). </p>
<p>I think one of the problems is that SI games are usually very short, compared to most other strategy games, so the time it takes for the player to realize that he always wins is shorter.</p>
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		<title>By: Soldats</title>
		<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/comment-page-1/#comment-225360</link>
		<dc:creator>Soldats</dc:creator>
		<pubDate>Fri, 04 Dec 2009 18:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2017#comment-225360</guid>
		<description>I&#039;m glad you enjoyed the Beast as much as I did, Tom. It&#039;s a shame he suffered that Act of Wrath the other night, but at least he&#039;s in a better place now.

It was great to have Vic back again; I loved hearing his thoughts on the design process and decisions he made for Armageddon Empires, and this time was no different. 

Thanks Troy (and the TMA crew) for your constant work on the podcast.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you enjoyed the Beast as much as I did, Tom. It&#8217;s a shame he suffered that Act of Wrath the other night, but at least he&#8217;s in a better place now.</p>
<p>It was great to have Vic back again; I loved hearing his thoughts on the design process and decisions he made for Armageddon Empires, and this time was no different. </p>
<p>Thanks Troy (and the TMA crew) for your constant work on the podcast.</p>
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		<title>By: Forgotten Lore &#187; Blog Archive &#187; Crispy Gamer Review</title>
		<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/comment-page-1/#comment-225353</link>
		<dc:creator>Forgotten Lore &#187; Blog Archive &#187; Crispy Gamer Review</dc:creator>
		<pubDate>Fri, 04 Dec 2009 15:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2017#comment-225353</guid>
		<description>[...] been so busy with bug hunting that I forgot to mention that I returned to the Three Moves Ahead Podcast to set the record straight on the famous Lost Episode where I spoke through a tin can tied to a [...]</description>
		<content:encoded><![CDATA[<p>[...] been so busy with bug hunting that I forgot to mention that I returned to the Three Moves Ahead Podcast to set the record straight on the famous Lost Episode where I spoke through a tin can tied to a [...]</p>
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		<title>By: Andrew Doull</title>
		<link>http://flashofsteel.com/index.php/2009/12/01/three-moves-ahead-episode-41-vic-davis-and-solium-infernum/comment-page-1/#comment-225221</link>
		<dc:creator>Andrew Doull</dc:creator>
		<pubDate>Wed, 02 Dec 2009 23:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2017#comment-225221</guid>
		<description>Now I&#039;ve got to wait for Vic Davis&#039; interpretation of the roguelike genre...</description>
		<content:encoded><![CDATA[<p>Now I&#8217;ve got to wait for Vic Davis&#8217; interpretation of the roguelike genre&#8230;</p>
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