<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Three Moves Ahead Episode 40 &#8211; Listeners Write Back</title>
	<atom:link href="http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/</link>
	<description>The Best Strategy Game Blog in My House</description>
	<lastBuildDate>Fri, 10 Feb 2012 15:15:06 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Tom Grant</title>
		<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/comment-page-1/#comment-225135</link>
		<dc:creator>Tom Grant</dc:creator>
		<pubDate>Wed, 02 Dec 2009 01:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2009#comment-225135</guid>
		<description>Whether or not the Demigod multiplayer numbers were affected by the problems at the launch, one thing is for sure: the recent pronouncements of the death of single-player games were total BS. Some industry pundits need to take a deep, cleansing breath.</description>
		<content:encoded><![CDATA[<p>Whether or not the Demigod multiplayer numbers were affected by the problems at the launch, one thing is for sure: the recent pronouncements of the death of single-player games were total BS. Some industry pundits need to take a deep, cleansing breath.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul</title>
		<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/comment-page-1/#comment-225126</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 01 Dec 2009 22:38:01 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2009#comment-225126</guid>
		<description>oh.  I forgot to add that I didn&#039;t hear anyone mention Sword of the Stars in the 4x discussion.  I was wondering if that was a mistake, or if it should be forgotten since it was that bad?

I was thinking of picking this up.</description>
		<content:encoded><![CDATA[<p>oh.  I forgot to add that I didn&#8217;t hear anyone mention Sword of the Stars in the 4x discussion.  I was wondering if that was a mistake, or if it should be forgotten since it was that bad?</p>
<p>I was thinking of picking this up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul</title>
		<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/comment-page-1/#comment-225125</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 01 Dec 2009 22:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2009#comment-225125</guid>
		<description>I love the podcast and listen to it every week.  Thank you for the laughs and incredible insight about strategy gaming that I can&#039;t find anywhere else.</description>
		<content:encoded><![CDATA[<p>I love the podcast and listen to it every week.  Thank you for the laughs and incredible insight about strategy gaming that I can&#8217;t find anywhere else.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dingus</title>
		<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/comment-page-1/#comment-224966</link>
		<dc:creator>dingus</dc:creator>
		<pubDate>Sun, 29 Nov 2009 09:35:12 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2009#comment-224966</guid>
		<description>Great job on this Troy.  I really enjoyed listening and hope you consider doing this a couple of times a year.  I&#039;m almost tempted to suggest you make it a regular feature, but I think everybody would roll their eyes if I did that.

Also, thanks for answering my question.  That was very cool.</description>
		<content:encoded><![CDATA[<p>Great job on this Troy.  I really enjoyed listening and hope you consider doing this a couple of times a year.  I&#8217;m almost tempted to suggest you make it a regular feature, but I think everybody would roll their eyes if I did that.</p>
<p>Also, thanks for answering my question.  That was very cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quinten</title>
		<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/comment-page-1/#comment-224909</link>
		<dc:creator>Quinten</dc:creator>
		<pubDate>Sat, 28 Nov 2009 05:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2009#comment-224909</guid>
		<description>I prefer single player to multi player because I don&#039;t like the pace MP introduces in strategy games. It&#039;s like having your opponent in a board game able to do five turns while you contemplate one, because they play the game more. I only like MP with friends I know, and even that is rare since my friends have different gaming tastes than me, outside of shooters.
I am a recent fan of Memoir &#039;44, but I understand Bruce&#039;s dismissing it in the context of the question. Flames of War and ASL are concerned with minutia, while Memoir paints history in broad, abstract strokes. I like Memoir because my friends who live near me aren&#039;t as hardcore about boardgames and wargames as I want to be, and I can teach it quick and easy. Plus, it looks cool. I will be picking up the ASL Starter kit #1 soon though. ASL sounds interesting to me in the same way as Nethack, which I love, and Dwarf Fortress, which is almost incomprehensible to me. They are games where the rules allow for almost anything, and hearing this from Bruce and Julian makes me excited to try it.</description>
		<content:encoded><![CDATA[<p>I prefer single player to multi player because I don&#8217;t like the pace MP introduces in strategy games. It&#8217;s like having your opponent in a board game able to do five turns while you contemplate one, because they play the game more. I only like MP with friends I know, and even that is rare since my friends have different gaming tastes than me, outside of shooters.<br />
I am a recent fan of Memoir &#8217;44, but I understand Bruce&#8217;s dismissing it in the context of the question. Flames of War and ASL are concerned with minutia, while Memoir paints history in broad, abstract strokes. I like Memoir because my friends who live near me aren&#8217;t as hardcore about boardgames and wargames as I want to be, and I can teach it quick and easy. Plus, it looks cool. I will be picking up the ASL Starter kit #1 soon though. ASL sounds interesting to me in the same way as Nethack, which I love, and Dwarf Fortress, which is almost incomprehensible to me. They are games where the rules allow for almost anything, and hearing this from Bruce and Julian makes me excited to try it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Punning Pundit</title>
		<link>http://flashofsteel.com/index.php/2009/11/25/three-moves-ahead-episode-40-listeners-write-bac/comment-page-1/#comment-224889</link>
		<dc:creator>Punning Pundit</dc:creator>
		<pubDate>Fri, 27 Nov 2009 17:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=2009#comment-224889</guid>
		<description>I&#039;ve been playing Demigod since day 1. It&#039;s a highly enjoyable game-- that I&#039;ve never played multiplayer. It is a bit thing, but I don&#039;t know what I&#039;d get out of MP that I&#039;m not getting from SP-- other than dropped connections and trash talk from strangers.  All the game modes are the same, right?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing Demigod since day 1. It&#8217;s a highly enjoyable game&#8211; that I&#8217;ve never played multiplayer. It is a bit thing, but I don&#8217;t know what I&#8217;d get out of MP that I&#8217;m not getting from SP&#8211; other than dropped connections and trash talk from strangers.  All the game modes are the same, right?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

