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	<title>Comments on: Decade Feature &#8211; 2001: Black &amp; White</title>
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	<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Three Moves Ahead Episode 40 &#8211; Listeners Write Back</title>
		<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/comment-page-1/#comment-224786</link>
		<dc:creator>Three Moves Ahead Episode 40 &#8211; Listeners Write Back</dc:creator>
		<pubDate>Wed, 25 Nov 2009 17:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1948#comment-224786</guid>
		<description>[...] Geryk on MOO3 Julian on Populous Rob Zacny on Black &amp; White Solium Infernum Live [...]</description>
		<content:encoded><![CDATA[<p>[...] Geryk on MOO3 Julian on Populous Rob Zacny on Black &amp; White Solium Infernum Live [...]</p>
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		<title>By: FooManchu</title>
		<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/comment-page-1/#comment-224642</link>
		<dc:creator>FooManchu</dc:creator>
		<pubDate>Mon, 23 Nov 2009 01:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1948#comment-224642</guid>
		<description>&quot;All my frustration at the broken, boring, and semi-playable game started coming out in an endless series of slaps across my creature’s face. Once it started cringing and cowering, I moved onto the villagers.&quot;

Everything from this paragraph on in your article mirrored exactly what I did with this game.  It&#039;s uncanny.  

I would also like to add thanks for including this in your decade feature write-up.  We don&#039;t need another &quot;top 10 best of...&quot; list.</description>
		<content:encoded><![CDATA[<p>&#8220;All my frustration at the broken, boring, and semi-playable game started coming out in an endless series of slaps across my creature’s face. Once it started cringing and cowering, I moved onto the villagers.&#8221;</p>
<p>Everything from this paragraph on in your article mirrored exactly what I did with this game.  It&#8217;s uncanny.  </p>
<p>I would also like to add thanks for including this in your decade feature write-up.  We don&#8217;t need another &#8220;top 10 best of&#8230;&#8221; list.</p>
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		<title>By: MattR</title>
		<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/comment-page-1/#comment-224441</link>
		<dc:creator>MattR</dc:creator>
		<pubDate>Wed, 18 Nov 2009 22:47:59 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1948#comment-224441</guid>
		<description>Now I feel bad for giving a copy of B&amp;W2 to someone I actually liked. Oops.</description>
		<content:encoded><![CDATA[<p>Now I feel bad for giving a copy of B&amp;W2 to someone I actually liked. Oops.</p>
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		<title>By: Cameron Goble</title>
		<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/comment-page-1/#comment-224429</link>
		<dc:creator>Cameron Goble</dc:creator>
		<pubDate>Wed, 18 Nov 2009 17:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1948#comment-224429</guid>
		<description>B&amp;W left such a bad taste in my mouth, it forever spoiled Peter Molyneux for me.  I had grown to worship him and his team at Bullfrog, especially with Dungeon Keeper -- oh Peter, what happened?  Now every time he opens his mouth, I feel a dark shadow of cynicism rise up like bile in my throat.

I want to love B&amp;W.  I want to love the giant cow.  But the reviewer gets it right: the game is so inept at interpreting my godliness that moral fly right out the window.  I wonder if something like that is happening on a macrocosmic scale: injustice exists because the universe has a crappy interface.</description>
		<content:encoded><![CDATA[<p>B&amp;W left such a bad taste in my mouth, it forever spoiled Peter Molyneux for me.  I had grown to worship him and his team at Bullfrog, especially with Dungeon Keeper &#8212; oh Peter, what happened?  Now every time he opens his mouth, I feel a dark shadow of cynicism rise up like bile in my throat.</p>
<p>I want to love B&amp;W.  I want to love the giant cow.  But the reviewer gets it right: the game is so inept at interpreting my godliness that moral fly right out the window.  I wonder if something like that is happening on a macrocosmic scale: injustice exists because the universe has a crappy interface.</p>
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		<title>By: Rob Zacny</title>
		<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/comment-page-1/#comment-224426</link>
		<dc:creator>Rob Zacny</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1948#comment-224426</guid>
		<description>Yeah, I realized after posting that MOO3 was the bad MOO. But I never played it because I was too busy having fun with this. Still, I have a hard time imagining it could be worse than B&amp;W.</description>
		<content:encoded><![CDATA[<p>Yeah, I realized after posting that MOO3 was the bad MOO. But I never played it because I was too busy having fun with this. Still, I have a hard time imagining it could be worse than B&amp;W.</p>
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		<title>By: Troy</title>
		<link>http://flashofsteel.com/index.php/2009/11/17/decade-feature-2001-black-white/comment-page-1/#comment-224425</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1948#comment-224425</guid>
		<description>Anyone who would consider MOO3 a happier strategy memory doesn&#039;t remember the game at all.</description>
		<content:encoded><![CDATA[<p>Anyone who would consider MOO3 a happier strategy memory doesn&#8217;t remember the game at all.</p>
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