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	<title>Comments on: Decade Feature &#8211; 2000: Combat Mission: Beyond Overlord</title>
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	<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Theme Parties</title>
		<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/comment-page-1/#comment-225020</link>
		<dc:creator>Theme Parties</dc:creator>
		<pubDate>Mon, 30 Nov 2009 15:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1936#comment-225020</guid>
		<description>[...] In his essay on Decade Retrospective on Combat Mission, Bruce Geryk wrote one of those lines that still make me envy his writing skill: If you give players a hook, they will hang themselves on it every time. [...]</description>
		<content:encoded><![CDATA[<p>[...] In his essay on Decade Retrospective on Combat Mission, Bruce Geryk wrote one of those lines that still make me envy his writing skill: If you give players a hook, they will hang themselves on it every time. [...]</p>
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		<title>By: Angry Gamer</title>
		<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/comment-page-1/#comment-224383</link>
		<dc:creator>Angry Gamer</dc:creator>
		<pubDate>Tue, 17 Nov 2009 18:27:29 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1936#comment-224383</guid>
		<description>Panzer Commander does the best to rekindle my old thoughts about CM at the moment</description>
		<content:encoded><![CDATA[<p>Panzer Commander does the best to rekindle my old thoughts about CM at the moment</p>
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		<title>By: Primemover</title>
		<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/comment-page-1/#comment-224361</link>
		<dc:creator>Primemover</dc:creator>
		<pubDate>Tue, 17 Nov 2009 03:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1936#comment-224361</guid>
		<description>Great writing Bruce!  It is one of main reasons why I miss CGW.  I never played CM, and now I know what I missed after reading that essay.  Those backyard mock battles with our plastic soldiers in a sand box is a common history I assume we all share.  Thank god we have electronic facsimiles and fancy boardgames that allow us to perpetuate those childhood times.</description>
		<content:encoded><![CDATA[<p>Great writing Bruce!  It is one of main reasons why I miss CGW.  I never played CM, and now I know what I missed after reading that essay.  Those backyard mock battles with our plastic soldiers in a sand box is a common history I assume we all share.  Thank god we have electronic facsimiles and fancy boardgames that allow us to perpetuate those childhood times.</p>
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		<title>By: Mr. CM</title>
		<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/comment-page-1/#comment-224354</link>
		<dc:creator>Mr. CM</dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1936#comment-224354</guid>
		<description>Nice review of the good old days and what made CM so special for us wargamers!  
I still have CMBO, CMBB, and CMAK on my harddrive and I still fire them up at least once/week.
CMSF (cmx2) is a heap of junk.  I certainly hope BFC make CMx2 WWII live up to the original CM!</description>
		<content:encoded><![CDATA[<p>Nice review of the good old days and what made CM so special for us wargamers!<br />
I still have CMBO, CMBB, and CMAK on my harddrive and I still fire them up at least once/week.<br />
CMSF (cmx2) is a heap of junk.  I certainly hope BFC make CMx2 WWII live up to the original CM!</p>
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		<title>By: Andy Farley</title>
		<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/comment-page-1/#comment-224340</link>
		<dc:creator>Andy Farley</dc:creator>
		<pubDate>Mon, 16 Nov 2009 15:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1936#comment-224340</guid>
		<description>There&#039;s a $5 patch from BFC so you can run the game under Vista now. 

Good times with CM1. Loving CM2 as well.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a $5 patch from BFC so you can run the game under Vista now. </p>
<p>Good times with CM1. Loving CM2 as well.</p>
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		<title>By: Michael Dorosh</title>
		<link>http://flashofsteel.com/index.php/2009/11/15/decade-feature-2000-combat-mission-beyond-overlord/comment-page-1/#comment-224339</link>
		<dc:creator>Michael Dorosh</dc:creator>
		<pubDate>Mon, 16 Nov 2009 15:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1936#comment-224339</guid>
		<description>Great article. Many people who came up through the CM1 series have been disappointed with the &quot;new&quot; CMX2 engine, as you apparently are - and feel they indeed missed the point. But sequels are always tough. Remember how great M1 Tank Platoon was, or Red Baron, and how - blah - M1TP2 or RB2 seemed in comparison, because they improved the graphics while ditching the gameplay that made the original great? I don&#039;t know why the developers never learn from that. It was doubly disappointing for me; I had had scenarios &quot;published&quot; on the special edition discs of CM:BB and CM:AK and finally &quot;made it&quot; onto the design team for CM:SF, and felt I had finally hit the big league, only to find the magic was gone. Looking forward to your next piece.</description>
		<content:encoded><![CDATA[<p>Great article. Many people who came up through the CM1 series have been disappointed with the &#8220;new&#8221; CMX2 engine, as you apparently are &#8211; and feel they indeed missed the point. But sequels are always tough. Remember how great M1 Tank Platoon was, or Red Baron, and how &#8211; blah &#8211; M1TP2 or RB2 seemed in comparison, because they improved the graphics while ditching the gameplay that made the original great? I don&#8217;t know why the developers never learn from that. It was doubly disappointing for me; I had had scenarios &#8220;published&#8221; on the special edition discs of CM:BB and CM:AK and finally &#8220;made it&#8221; onto the design team for CM:SF, and felt I had finally hit the big league, only to find the magic was gone. Looking forward to your next piece.</p>
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