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	<title>Comments on: Order of War review fact check</title>
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	<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Troy</title>
		<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/comment-page-1/#comment-225427</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Sat, 05 Dec 2009 20:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1811#comment-225427</guid>
		<description>In shooters, sure. But this isn&#039;t one and it would have been very easy to check the information on this.</description>
		<content:encoded><![CDATA[<p>In shooters, sure. But this isn&#8217;t one and it would have been very easy to check the information on this.</p>
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		<title>By: ginja</title>
		<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/comment-page-1/#comment-225424</link>
		<dc:creator>ginja</dc:creator>
		<pubDate>Sat, 05 Dec 2009 19:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1811#comment-225424</guid>
		<description>To be fair, shooters from the German (and Japanese) perspective are still exceptionally rare. In an abstracted war or strategy game it&#039;s easy to get around sticky things like fascism and the Holocaust; there&#039;s a bit of distance there. It&#039;s not so easy in a less abstract genre.</description>
		<content:encoded><![CDATA[<p>To be fair, shooters from the German (and Japanese) perspective are still exceptionally rare. In an abstracted war or strategy game it&#8217;s easy to get around sticky things like fascism and the Holocaust; there&#8217;s a bit of distance there. It&#8217;s not so easy in a less abstract genre.</p>
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		<title>By: James Allen</title>
		<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/comment-page-1/#comment-221715</link>
		<dc:creator>James Allen</dc:creator>
		<pubDate>Sat, 03 Oct 2009 01:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1811#comment-221715</guid>
		<description>This is all you need to know: you get tactical air assets to bomb or arty the enemy, but there is no fog of war. Seriously. AI strategy: bomb your initial base in the first 5 seconds of the game. Ha! I&#039;m done with this one, kids.</description>
		<content:encoded><![CDATA[<p>This is all you need to know: you get tactical air assets to bomb or arty the enemy, but there is no fog of war. Seriously. AI strategy: bomb your initial base in the first 5 seconds of the game. Ha! I&#8217;m done with this one, kids.</p>
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		<title>By: James Allen</title>
		<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/comment-page-1/#comment-221713</link>
		<dc:creator>James Allen</dc:creator>
		<pubDate>Sat, 03 Oct 2009 01:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1811#comment-221713</guid>
		<description>I didn&#039;t see anything in the press materials for Order of War that specifically highlighted the German campaign, other than mentioning the fact that there is a German campaign.

Order of War is World in Conflict light, but more limited in every single area: units, tactical aids, multiplayer (conquest only, 2v2 only, 6 maps only), interface, pathfinding, AI...everything. No reason at all to get it. Period.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t see anything in the press materials for Order of War that specifically highlighted the German campaign, other than mentioning the fact that there is a German campaign.</p>
<p>Order of War is World in Conflict light, but more limited in every single area: units, tactical aids, multiplayer (conquest only, 2v2 only, 6 maps only), interface, pathfinding, AI&#8230;everything. No reason at all to get it. Period.</p>
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		<title>By: Dave Long</title>
		<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/comment-page-1/#comment-221654</link>
		<dc:creator>Dave Long</dc:creator>
		<pubDate>Thu, 01 Oct 2009 13:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1811#comment-221654</guid>
		<description>It just reinforces the idea that publications don&#039;t really care about who&#039;s reviewing the games on their sites, and that the vast majority of readers don&#039;t care either because they only look at the number, not the text.</description>
		<content:encoded><![CDATA[<p>It just reinforces the idea that publications don&#8217;t really care about who&#8217;s reviewing the games on their sites, and that the vast majority of readers don&#8217;t care either because they only look at the number, not the text.</p>
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		<title>By: Quinten</title>
		<link>http://flashofsteel.com/index.php/2009/09/26/order-of-war-review-fact-check/comment-page-1/#comment-221612</link>
		<dc:creator>Quinten</dc:creator>
		<pubDate>Wed, 30 Sep 2009 17:18:26 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1811#comment-221612</guid>
		<description>From your description of the multiplayer it sounds almost identical to Men of War, except MoW has no superweapons and is individual based. You call in squads, but you can select individuals and they each have an inventory so you can pick up a dead mans weapon and use it. Instead of super weapons there are flame throwers and mortars and such. You can choose in game settings the size of the battle and whether it is infantry, vehicles, or combined arms.</description>
		<content:encoded><![CDATA[<p>From your description of the multiplayer it sounds almost identical to Men of War, except MoW has no superweapons and is individual based. You call in squads, but you can select individuals and they each have an inventory so you can pick up a dead mans weapon and use it. Instead of super weapons there are flame throwers and mortars and such. You can choose in game settings the size of the battle and whether it is infantry, vehicles, or combined arms.</p>
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