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	<title>Comments on: Three Moves Ahead Episode 27 &#8211; Mark H. Walker and Lock N Load</title>
	<atom:link href="http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Quinten</title>
		<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/comment-page-1/#comment-220130</link>
		<dc:creator>Quinten</dc:creator>
		<pubDate>Mon, 31 Aug 2009 07:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1741#comment-220130</guid>
		<description>I think that the bare show would&#039;ve been better, but it sounds like they had to edit it because of sound issues he described. Besides, isn&#039;t the games media supposed to be harsh to developers? I think Bruce made very good points, and that Julien was just whining because his preview build didn&#039;t have a manual. It sounds like Mark liked some of the complaints, because now his game can be better.</description>
		<content:encoded><![CDATA[<p>I think that the bare show would&#8217;ve been better, but it sounds like they had to edit it because of sound issues he described. Besides, isn&#8217;t the games media supposed to be harsh to developers? I think Bruce made very good points, and that Julien was just whining because his preview build didn&#8217;t have a manual. It sounds like Mark liked some of the complaints, because now his game can be better.</p>
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		<title>By: OrpheusX</title>
		<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/comment-page-1/#comment-220121</link>
		<dc:creator>OrpheusX</dc:creator>
		<pubDate>Mon, 31 Aug 2009 02:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1741#comment-220121</guid>
		<description>Easily the worst show you guys have done. The next time you have a guest on the show it would be nice to let them actually talk a little. Whatever their intentions Bruce and Julian were not only inarticulate in their critique of a (apparently incomplete) game the guest barely had a chance to describe but downright rude as well. Troy, you used the term &quot;bruising&quot; in your description of the show. Is this kind of treatment okay with you? A little more moderating from the moderator would be appreciated from this listener.</description>
		<content:encoded><![CDATA[<p>Easily the worst show you guys have done. The next time you have a guest on the show it would be nice to let them actually talk a little. Whatever their intentions Bruce and Julian were not only inarticulate in their critique of a (apparently incomplete) game the guest barely had a chance to describe but downright rude as well. Troy, you used the term &#8220;bruising&#8221; in your description of the show. Is this kind of treatment okay with you? A little more moderating from the moderator would be appreciated from this listener.</p>
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		<title>By: Morkilus</title>
		<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/comment-page-1/#comment-220017</link>
		<dc:creator>Morkilus</dc:creator>
		<pubDate>Fri, 28 Aug 2009 20:03:28 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1741#comment-220017</guid>
		<description>Yeah, sorry to say this was one of my least favorite podcasts. Not even a mention of the Dominions game?

This is still the best strategy gaming podcast on the &#039;net, though.</description>
		<content:encoded><![CDATA[<p>Yeah, sorry to say this was one of my least favorite podcasts. Not even a mention of the Dominions game?</p>
<p>This is still the best strategy gaming podcast on the &#8216;net, though.</p>
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		<title>By: Ginger Yellow</title>
		<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/comment-page-1/#comment-219962</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Thu, 27 Aug 2009 21:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1741#comment-219962</guid>
		<description>&quot;I think if I were a designer of this game genre, I would welcome some opinion/critique from the panel, given their gaming qualifications, though I don’t think a podcast makes the best forum for discussion, especially where a preview build is what’s on the plate.&quot;

I kind of agree with this. It sounded like the sort of discussion that would have been great for you guys to have in a pub, to give him some valuable outsider feedback. The point about the intuitiveness of the clicking, for example.  But on a podcast it was neither particularly enlightening for the audience or useful to the developer in terms of publicity.</description>
		<content:encoded><![CDATA[<p>&#8220;I think if I were a designer of this game genre, I would welcome some opinion/critique from the panel, given their gaming qualifications, though I don’t think a podcast makes the best forum for discussion, especially where a preview build is what’s on the plate.&#8221;</p>
<p>I kind of agree with this. It sounded like the sort of discussion that would have been great for you guys to have in a pub, to give him some valuable outsider feedback. The point about the intuitiveness of the clicking, for example.  But on a podcast it was neither particularly enlightening for the audience or useful to the developer in terms of publicity.</p>
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		<title>By: Skyrider68</title>
		<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/comment-page-1/#comment-219957</link>
		<dc:creator>Skyrider68</dc:creator>
		<pubDate>Thu, 27 Aug 2009 19:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1741#comment-219957</guid>
		<description>Yes, the episode did seem to take a turn down let&#039;s-feed-the-guest-to-the-lions street.  I&#039;m sure the technical issues TG mentioned weren&#039;t helping matters either.  On the flip side, good to hear Julian get a little more vocal/involved in the podcast.

I think if I were a designer of this game genre, I would welcome some opinion/critique from the panel, given their gaming qualifications, though I don&#039;t think a podcast makes the best forum for discussion, especially where a preview build is what&#039;s on the plate.</description>
		<content:encoded><![CDATA[<p>Yes, the episode did seem to take a turn down let&#8217;s-feed-the-guest-to-the-lions street.  I&#8217;m sure the technical issues TG mentioned weren&#8217;t helping matters either.  On the flip side, good to hear Julian get a little more vocal/involved in the podcast.</p>
<p>I think if I were a designer of this game genre, I would welcome some opinion/critique from the panel, given their gaming qualifications, though I don&#8217;t think a podcast makes the best forum for discussion, especially where a preview build is what&#8217;s on the plate.</p>
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		<title>By: Punning Pundit</title>
		<link>http://flashofsteel.com/index.php/2009/08/25/three-moves-ahead-episode-27-mark-h-walker-and-lock-n-load/comment-page-1/#comment-219952</link>
		<dc:creator>Punning Pundit</dc:creator>
		<pubDate>Thu, 27 Aug 2009 17:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1741#comment-219952</guid>
		<description>I do think more designers should have to hear &quot;your interface sucks&quot;...</description>
		<content:encoded><![CDATA[<p>I do think more designers should have to hear &#8220;your interface sucks&#8221;&#8230;</p>
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