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	<title>Comments on: Three Moves Ahead Episode 18 &#8212; Franchise Diagnosis Day</title>
	<atom:link href="http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/</link>
	<description>The Best Strategy Game Blog in My House</description>
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	<item>
		<title>By: BaldFat</title>
		<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/comment-page-1/#comment-216503</link>
		<dc:creator>BaldFat</dc:creator>
		<pubDate>Thu, 02 Jul 2009 04:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1582#comment-216503</guid>
		<description>Where are the list of Board Game Podcast Tom Promised?!?!? :P

BaldFat signing out.</description>
		<content:encoded><![CDATA[<p>Where are the list of Board Game Podcast Tom Promised?!?!? :P</p>
<p>BaldFat signing out.</p>
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	<item>
		<title>By: Morkilus</title>
		<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/comment-page-1/#comment-216377</link>
		<dc:creator>Morkilus</dc:creator>
		<pubDate>Tue, 30 Jun 2009 18:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1582#comment-216377</guid>
		<description>I&#039;m sure you left out the Combat Mission series because we all know how that ended.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sure you left out the Combat Mission series because we all know how that ended.</p>
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	<item>
		<title>By: S.Kirk</title>
		<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/comment-page-1/#comment-216278</link>
		<dc:creator>S.Kirk</dc:creator>
		<pubDate>Mon, 29 Jun 2009 00:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1582#comment-216278</guid>
		<description>Talonsoft&#039;s &quot;Battleground&#039; series of the 1990&#039;s

I am surprised you don&#039;t here/see more about this series.  It was, I believe, the first animated (showing human figures as opposed to unit symbols) Civil War computer game.  The maps, for the time, were well done and could have served as a guide to any of the battlefields represented.

It also covered Shiloh and Chickaumauga as separate games, battles I have not seen on the PC since.</description>
		<content:encoded><![CDATA[<p>Talonsoft&#8217;s &#8220;Battleground&#8217; series of the 1990&#8242;s</p>
<p>I am surprised you don&#8217;t here/see more about this series.  It was, I believe, the first animated (showing human figures as opposed to unit symbols) Civil War computer game.  The maps, for the time, were well done and could have served as a guide to any of the battlefields represented.</p>
<p>It also covered Shiloh and Chickaumauga as separate games, battles I have not seen on the PC since.</p>
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	<item>
		<title>By: clever id</title>
		<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/comment-page-1/#comment-216117</link>
		<dc:creator>clever id</dc:creator>
		<pubDate>Fri, 26 Jun 2009 13:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1582#comment-216117</guid>
		<description>Enjoyed the podcast.  

Loved the Serf City reference, that was a favorite game of mine.</description>
		<content:encoded><![CDATA[<p>Enjoyed the podcast.  </p>
<p>Loved the Serf City reference, that was a favorite game of mine.</p>
]]></content:encoded>
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	<item>
		<title>By: SwiftRanger</title>
		<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/comment-page-1/#comment-216097</link>
		<dc:creator>SwiftRanger</dc:creator>
		<pubDate>Fri, 26 Jun 2009 08:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1582#comment-216097</guid>
		<description>&quot;it was mentioned that Demigod will be releasing DLC (new maps and demigod’s) on a 60 day turnover&quot;

Wardell said that would be his wish when Stardock/GPG would have unlimited funds which they haven&#039;t. Demigod is doing good digitally (those deals clearly helped) but not so good at retail. I am more interested in how the mod support will turn out, that&#039;s gonna be a deciding factor for the future of the game.

Strategy franchises lost (forever probably)... too many to name:
* Dark Reign, Star Trek Armada, Battlezone (all Activision published series, a big shame that company is now only focusing on action games while its only &#039;strategy&#039; title now is developed-by-the-book StarCraft II, which isn&#039;t really made by them but by Blizzard)
* Total Annihilation (Atari did a great job f*cking this one up, denying Chris Taylor to work on the sequel after Cavedog was shut down and after some Korean company couldn&#039;t work it out anymore)
* Master of Magic (again, Atari making unreasonable deals to Stardock for getting these franchises back up and running, just like with MoO)
* KKnD (dare I say Atari again? KKnD 2 wasn&#039;t that good but Melbourne House deserved better than working on console license games after that, the first is still a great game and the first RTS to introduce veterancy)
* Seven Kingdoms (this series didn&#039;t deserve 7K: Conquest as an &#039;end&#039;)
* War Wind (introduced quite a lot of new features when both games came out but now it&#039;s another old IP in the hands of a big publisher, Ubisoft I guess, which doesn&#039;t understand how to revive an old franchise, proof is HoM&amp;M/M&amp;M of course)
* Uprising (wondering what happened to this after 3DO&#039;s demise, Ubisoft again?)
* Warlords (the turnbased series then, Warlords 4 imo proved again Ubisoft &lt;a href=&quot;http://www.warlorders.com/phpBB3/viewtopic.php?t=757&quot; rel=&quot;nofollow&quot;&gt;doesn&#039;t know&lt;/a&gt; how to handle the production of these games. Though even if it would have been properly finished it was still out of touch with Age of Wonders, Warlords III was decent enough for its time though)
* Battle Realms (not a real franchise perhaps but it did get an addon, still Liquid&#039;s best title to date but Ubisoft/Crave don&#039;t even want to keep the website up)
* Earth series (I still find the first to be the best, though Zuxxez/Reality Pump are more interested in making RPG games nowadays apparently)
* ...</description>
		<content:encoded><![CDATA[<p>&#8220;it was mentioned that Demigod will be releasing DLC (new maps and demigod’s) on a 60 day turnover&#8221;</p>
<p>Wardell said that would be his wish when Stardock/GPG would have unlimited funds which they haven&#8217;t. Demigod is doing good digitally (those deals clearly helped) but not so good at retail. I am more interested in how the mod support will turn out, that&#8217;s gonna be a deciding factor for the future of the game.</p>
<p>Strategy franchises lost (forever probably)&#8230; too many to name:<br />
* Dark Reign, Star Trek Armada, Battlezone (all Activision published series, a big shame that company is now only focusing on action games while its only &#8216;strategy&#8217; title now is developed-by-the-book StarCraft II, which isn&#8217;t really made by them but by Blizzard)<br />
* Total Annihilation (Atari did a great job f*cking this one up, denying Chris Taylor to work on the sequel after Cavedog was shut down and after some Korean company couldn&#8217;t work it out anymore)<br />
* Master of Magic (again, Atari making unreasonable deals to Stardock for getting these franchises back up and running, just like with MoO)<br />
* KKnD (dare I say Atari again? KKnD 2 wasn&#8217;t that good but Melbourne House deserved better than working on console license games after that, the first is still a great game and the first RTS to introduce veterancy)<br />
* Seven Kingdoms (this series didn&#8217;t deserve 7K: Conquest as an &#8216;end&#8217;)<br />
* War Wind (introduced quite a lot of new features when both games came out but now it&#8217;s another old IP in the hands of a big publisher, Ubisoft I guess, which doesn&#8217;t understand how to revive an old franchise, proof is HoM&amp;M/M&amp;M of course)<br />
* Uprising (wondering what happened to this after 3DO&#8217;s demise, Ubisoft again?)<br />
* Warlords (the turnbased series then, Warlords 4 imo proved again Ubisoft <a href="http://www.warlorders.com/phpBB3/viewtopic.php?t=757" rel="nofollow" target="_blank" class="liexternal">doesn&#8217;t know</a> how to handle the production of these games. Though even if it would have been properly finished it was still out of touch with Age of Wonders, Warlords III was decent enough for its time though)<br />
* Battle Realms (not a real franchise perhaps but it did get an addon, still Liquid&#8217;s best title to date but Ubisoft/Crave don&#8217;t even want to keep the website up)<br />
* Earth series (I still find the first to be the best, though Zuxxez/Reality Pump are more interested in making RPG games nowadays apparently)<br />
* &#8230;</p>
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	<item>
		<title>By: Paul</title>
		<link>http://flashofsteel.com/index.php/2009/06/24/three-moves-ahead-episode-18-franchise-diagnosis-day/comment-page-1/#comment-216050</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Thu, 25 Jun 2009 18:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1582#comment-216050</guid>
		<description>My only complaint was rectified when Paradox was mentioned. I was going to be more than surprised if they didn&#039;t even get a mention.

Anyway, great &#039;cast as ever.</description>
		<content:encoded><![CDATA[<p>My only complaint was rectified when Paradox was mentioned. I was going to be more than surprised if they didn&#8217;t even get a mention.</p>
<p>Anyway, great &#8216;cast as ever.</p>
]]></content:encoded>
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