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	<title>Comments on: Sims 3 and Religion: The Answer that Isn&#8217;t</title>
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	<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: How to make The Sims: Medieval properly medieval &#171; Green Man Gaming</title>
		<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/comment-page-1/#comment-237334</link>
		<dc:creator>How to make The Sims: Medieval properly medieval &#171; Green Man Gaming</dc:creator>
		<pubDate>Wed, 18 Aug 2010 08:45:47 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1577#comment-237334</guid>
		<description>[...] told you to follow. Being in possession of half a brain and flammable office furnishings, Maxis has always kept well away from the question of religion, but this is the 12th century we&#8217;re talking about here &#8211; burning heretics was the [...]</description>
		<content:encoded><![CDATA[<p>[...] told you to follow. Being in possession of half a brain and flammable office furnishings, Maxis has always kept well away from the question of religion, but this is the 12th century we&#8217;re talking about here &#8211; burning heretics was the [...]</p>
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		<title>By: Simplex</title>
		<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/comment-page-1/#comment-227843</link>
		<dc:creator>Simplex</dc:creator>
		<pubDate>Mon, 01 Feb 2010 04:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1577#comment-227843</guid>
		<description>Being more of an amateur anthropologist and avid sci-fi fan, I&#039;ve often thought to myself, if Sims *had* a religion, what would it be?  Sims think about their kin alot, and in Sims 2 constantly want to bring them back to life.  What I do is have my Sims practice a form of ancestor worship or animistic/ancestor worship simular to my readings on Shinto.  Its easy to do in Sims 3, with that candle.  I place a picture of the departed ancestor over a table with the candle on it and the Sim can light a candle to their dear departed parent or grandparent.   It just seems to be the Sim thing to do.  I think Sims would be animistic, I dont think they&#039;d hold with a single God or a number of gods unless they were just nature spirits or spirits of things like the various careers.   But that&#039;s just the way I personally &#039;roleplay&#039; religion in my Sim &#039;hoods.</description>
		<content:encoded><![CDATA[<p>Being more of an amateur anthropologist and avid sci-fi fan, I&#8217;ve often thought to myself, if Sims *had* a religion, what would it be?  Sims think about their kin alot, and in Sims 2 constantly want to bring them back to life.  What I do is have my Sims practice a form of ancestor worship or animistic/ancestor worship simular to my readings on Shinto.  Its easy to do in Sims 3, with that candle.  I place a picture of the departed ancestor over a table with the candle on it and the Sim can light a candle to their dear departed parent or grandparent.   It just seems to be the Sim thing to do.  I think Sims would be animistic, I dont think they&#8217;d hold with a single God or a number of gods unless they were just nature spirits or spirits of things like the various careers.   But that&#8217;s just the way I personally &#8216;roleplay&#8217; religion in my Sim &#8216;hoods.</p>
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		<title>By: Scott</title>
		<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/comment-page-1/#comment-226747</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 10 Jan 2010 00:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1577#comment-226747</guid>
		<description>PS. AdamBob, God is capitalized.</description>
		<content:encoded><![CDATA[<p>PS. AdamBob, God is capitalized.</p>
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		<title>By: Scott</title>
		<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/comment-page-1/#comment-226746</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 10 Jan 2010 00:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1577#comment-226746</guid>
		<description>I must say, has anyone remembered that the Sims 2 has already included certain religious implications that have not seemed to make anyone angry. Unless I am completely incompetent, I have noticed that the addition of &#039;The Sims 2 Holiday Party Pack&#039; introduced 40 items that were nearly all linked to certain religious holidays such as Christmas, Easter, and Chaunakka. Why there cannot be SOME implications of a place of worship to certain major religious groups is ridiculous. Even an optional custom religious that simply creates a nonexistand supreme deity (or deities) that offers similarities to major religions like Christianity, Islam, or Judaism; similar to Simlish, a false language that bears resemblance to certain languages in the south Pacific. (please don&#039;t quote me on that, I read that it was based on Thai) Also note that the edition of &#039;The Sims 3 World Adventures&#039; also makes implications to the afterlife, a topic that has strong implications to many religions. The purpose of this would be to give players the option to make &#039;The Sims&#039; more relevent to their life, if they so choose.</description>
		<content:encoded><![CDATA[<p>I must say, has anyone remembered that the Sims 2 has already included certain religious implications that have not seemed to make anyone angry. Unless I am completely incompetent, I have noticed that the addition of &#8216;The Sims 2 Holiday Party Pack&#8217; introduced 40 items that were nearly all linked to certain religious holidays such as Christmas, Easter, and Chaunakka. Why there cannot be SOME implications of a place of worship to certain major religious groups is ridiculous. Even an optional custom religious that simply creates a nonexistand supreme deity (or deities) that offers similarities to major religions like Christianity, Islam, or Judaism; similar to Simlish, a false language that bears resemblance to certain languages in the south Pacific. (please don&#8217;t quote me on that, I read that it was based on Thai) Also note that the edition of &#8216;The Sims 3 World Adventures&#8217; also makes implications to the afterlife, a topic that has strong implications to many religions. The purpose of this would be to give players the option to make &#8216;The Sims&#8217; more relevent to their life, if they so choose.</p>
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		<title>By: 2009 At Flash of Steel</title>
		<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/comment-page-1/#comment-226487</link>
		<dc:creator>2009 At Flash of Steel</dc:creator>
		<pubDate>Sun, 03 Jan 2010 16:12:36 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1577#comment-226487</guid>
		<description>[...] popular original content post &#8211; both in terms of comments and views &#8211; was my post about The Sims and religion, an issue that the podcast team revisited late in the year. The map series was also very popular, [...]</description>
		<content:encoded><![CDATA[<p>[...] popular original content post &#8211; both in terms of comments and views &#8211; was my post about The Sims and religion, an issue that the podcast team revisited late in the year. The map series was also very popular, [...]</p>
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		<title>By: Morkilus</title>
		<link>http://flashofsteel.com/index.php/2009/06/23/sims-3-and-religion-the-answer-that-isnt/comment-page-1/#comment-220270</link>
		<dc:creator>Morkilus</dc:creator>
		<pubDate>Thu, 03 Sep 2009 17:15:01 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/?p=1577#comment-220270</guid>
		<description>I for the first time last night found someone that responds positively to my evil genius Sim&#039;s evil plotting dialog option. Turns out they have to be evil as well! This is the closest thing the Sims has to religion in the context of small talk.</description>
		<content:encoded><![CDATA[<p>I for the first time last night found someone that responds positively to my evil genius Sim&#8217;s evil plotting dialog option. Turns out they have to be evil as well! This is the closest thing the Sims has to religion in the context of small talk.</p>
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