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	<title>Comments on: Strategy Games of the Half Year and 2008 so far</title>
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	<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Troy</title>
		<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/comment-page-1/#comment-152974</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Wed, 02 Jul 2008 13:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/#comment-152974</guid>
		<description>Hey man, there are lots of games you shouldn&#039;t have given an 8.   ;)</description>
		<content:encoded><![CDATA[<p>Hey man, there are lots of games you shouldn&#8217;t have given an 8.   ;)</p>
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		<title>By: James Allen</title>
		<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/comment-page-1/#comment-152875</link>
		<dc:creator>James Allen</dc:creator>
		<pubDate>Wed, 02 Jul 2008 00:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/#comment-152875</guid>
		<description>I also have not played Rome since IN came out. Probably shouldn&#039;t have given Rome an 8...oh well.</description>
		<content:encoded><![CDATA[<p>I also have not played Rome since IN came out. Probably shouldn&#8217;t have given Rome an 8&#8230;oh well.</p>
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		<title>By: Dave</title>
		<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/comment-page-1/#comment-152794</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Tue, 01 Jul 2008 15:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/#comment-152794</guid>
		<description>I just picked up the Grigsby &quot;War Between the States&quot; game this weekend.

Short version: it&#039;s good, very good.  But it doesn&#039;t do much that&#039;s unique.  

Personally, I&#039;m a big fan of the AGEOD American Civil War game.  The Grigsby effort does some things better (command structure is a bit easier/more intuitive than the AGEOD), but the AGEOD game is just so visually charming, it&#039;s pleasant to play.  The Grigsby game is functional but looks, well, ugly.

Now, as a veteran hex wargamer I&#039;m supposed to be the first to object to anyone complaining about graphics, but when you have two excellent games competently covering the same subject, the only tiebreaker left *is* chrome, i.e. the little things that add character to the experience.  

That said, I like the Grigsby game, and it does have some intereting mechanics to it (the cavalry rules are fun).

Oh, one final thing in Grigsby&#039;s favor: the game plays properly *right out of the box* (ummm, download).  No patch needed.  Sure, some things need to be tweaked here and there, and surely there are a few buried bugs that will pop up.  

But this is the first game in literally *years* that I&#039;ve played without any major game-busting bugs upon release.  No CTDs, no broken game mechanics, no memory hogs, nothing.  Truly impressive, albeit because such release stability on a PC game is so sadly rare these days.</description>
		<content:encoded><![CDATA[<p>I just picked up the Grigsby &#8220;War Between the States&#8221; game this weekend.</p>
<p>Short version: it&#8217;s good, very good.  But it doesn&#8217;t do much that&#8217;s unique.  </p>
<p>Personally, I&#8217;m a big fan of the AGEOD American Civil War game.  The Grigsby effort does some things better (command structure is a bit easier/more intuitive than the AGEOD), but the AGEOD game is just so visually charming, it&#8217;s pleasant to play.  The Grigsby game is functional but looks, well, ugly.</p>
<p>Now, as a veteran hex wargamer I&#8217;m supposed to be the first to object to anyone complaining about graphics, but when you have two excellent games competently covering the same subject, the only tiebreaker left *is* chrome, i.e. the little things that add character to the experience.  </p>
<p>That said, I like the Grigsby game, and it does have some intereting mechanics to it (the cavalry rules are fun).</p>
<p>Oh, one final thing in Grigsby&#8217;s favor: the game plays properly *right out of the box* (ummm, download).  No patch needed.  Sure, some things need to be tweaked here and there, and surely there are a few buried bugs that will pop up.  </p>
<p>But this is the first game in literally *years* that I&#8217;ve played without any major game-busting bugs upon release.  No CTDs, no broken game mechanics, no memory hogs, nothing.  Truly impressive, albeit because such release stability on a PC game is so sadly rare these days.</p>
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		<title>By: JonathanStrange</title>
		<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/comment-page-1/#comment-152786</link>
		<dc:creator>JonathanStrange</dc:creator>
		<pubDate>Tue, 01 Jul 2008 14:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/#comment-152786</guid>
		<description>I suggest: Continue playing to your strengths - analysis and extensive historical knowledge, among others.  Daily updates are unnecessary unless you&#039;re intending to attract people looking for the latest breaking news - but  not infrequent updates with brief observations and links to interesting articles (even nongaming related) are great. Do retrospectives on older games. Reexamine failed games. Invite guests. Avoid &quot;reviews&quot; of games (which we can get anywhere) but caustic (if called for) micro-reviews could be fun. List your top favorites in games or gaming/historical books or whatever (similar to your sidebar now) - and revise it every so often according to changing criteria: my worst, my best, favorite historical, favorite ancients. Keep seeing the larger context beyond a particular game - for example, does this game add anything new to the genre? Does that game &#039;s ambitions match its actual gameplay?  Basically, I think you&#039;re very analytical and your site reflects that, so I wasn&#039;t  recommending things out-of-character (you already do many of these suggestions) but to use (refine?) them even more. Other sites can do the reviews, current headlines, plenty of screenshots, etc. - there are many of them already - it&#039;s rarer to find worthwhile analysis, worthwhile AARs, and worthwhile observations.</description>
		<content:encoded><![CDATA[<p>I suggest: Continue playing to your strengths &#8211; analysis and extensive historical knowledge, among others.  Daily updates are unnecessary unless you&#8217;re intending to attract people looking for the latest breaking news &#8211; but  not infrequent updates with brief observations and links to interesting articles (even nongaming related) are great. Do retrospectives on older games. Reexamine failed games. Invite guests. Avoid &#8220;reviews&#8221; of games (which we can get anywhere) but caustic (if called for) micro-reviews could be fun. List your top favorites in games or gaming/historical books or whatever (similar to your sidebar now) &#8211; and revise it every so often according to changing criteria: my worst, my best, favorite historical, favorite ancients. Keep seeing the larger context beyond a particular game &#8211; for example, does this game add anything new to the genre? Does that game &#8216;s ambitions match its actual gameplay?  Basically, I think you&#8217;re very analytical and your site reflects that, so I wasn&#8217;t  recommending things out-of-character (you already do many of these suggestions) but to use (refine?) them even more. Other sites can do the reviews, current headlines, plenty of screenshots, etc. &#8211; there are many of them already &#8211; it&#8217;s rarer to find worthwhile analysis, worthwhile AARs, and worthwhile observations.</p>
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		<title>By: GotGame.com</title>
		<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/comment-page-1/#comment-152723</link>
		<dc:creator>GotGame.com</dc:creator>
		<pubDate>Tue, 01 Jul 2008 04:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/#comment-152723</guid>
		<description>i&#039;m actually still a little surprised at how well Sins of a Solar Empire has done considering how the game doesn&#039;t have any DRM o_O</description>
		<content:encoded><![CDATA[<p>i&#8217;m actually still a little surprised at how well Sins of a Solar Empire has done considering how the game doesn&#8217;t have any DRM o_O</p>
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		<title>By: Natus</title>
		<link>http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/comment-page-1/#comment-152717</link>
		<dc:creator>Natus</dc:creator>
		<pubDate>Tue, 01 Jul 2008 04:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/06/30/strategy-games-of-the-half-year-and-2008-so-far/#comment-152717</guid>
		<description>You may have done this already, but I&#039;d love a rundown on all the games of Paradox.  Why? Because you&#039;re listing them all the time, and because I own EU2, Crusader Kings, HoI:Doomsday *and I have yet to get into them*.  From all the reading I&#039;ve done about them, I could have finished a game by now.  I think the interface and the amount of rules you have to read to actually get started have kept me from really diving in.  Which is a great pity, because I&#039;m sure I&#039;d love them.  I just need a push...!</description>
		<content:encoded><![CDATA[<p>You may have done this already, but I&#8217;d love a rundown on all the games of Paradox.  Why? Because you&#8217;re listing them all the time, and because I own EU2, Crusader Kings, HoI:Doomsday *and I have yet to get into them*.  From all the reading I&#8217;ve done about them, I could have finished a game by now.  I think the interface and the amount of rules you have to read to actually get started have kept me from really diving in.  Which is a great pity, because I&#8217;m sure I&#8217;d love them.  I just need a push&#8230;!</p>
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