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Entries from January 28th, 2008

1960: Making of a President TURN ONE

January 28th, 2008 · 6 Comments · AAR, AAR1960, Board Games

What We Are Doing Some Basic Terms TURN 1 Troy plays Kennedy, Bruce plays Nixon. The card played is listed. If CP is spent, the states that have changes in support are noted. Blue numbers means a Kennedy lead, Red a Nixon lead. START: 314-223 Phase 1:

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The Future of the RTS? It’s already here.

January 25th, 2008 · 29 Comments · Design, RTS

Gamasutra has just published an article from Nathan Toronto that goes over a lot of the same ground about real-time strategy in a sort of new way. It’s an interesting article purely from a conceptual standpoint, though my first reaction to it was “How many games has this guy actually played?” Mr. Toronto has a […]

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Sometimes You Need to Listen

January 25th, 2008 · 9 Comments · Board Games, Me

Over the last couple of years I’ve heard and read a lot of people complaining about all the tiny stickers in Command and Colors. Brother, they weren’t kidding. That took forever. And I’m still not done.

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What I’ve Written For Xbox Magazine

January 24th, 2008 · 3 Comments · Consoles

Previews World in Conflict

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Everyone Likes Essay Contests

January 24th, 2008 · Comments Off on Everyone Likes Essay Contests · Blogs

Shack News is running an essay contest in which you have to write about your favorite civilization. I guess it’s part of a promo for the upcoming Civilization: Revolution. (I suppose I could have contests, but I’m lazy and cheap. Nobody gives me stuff to award as prizes, but then I don’t ask either. Because […]

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1960 AAR Pre-Game: Basic Terminology

January 23rd, 2008 · 1 Comment · AAR, AAR1960, Board Games

Before Bruce and I get into our write-up about 1960: Making of the President, there are some basic terms and concepts that should be explained. We’ll get into more sophisticated stuff in context. If you want to read the rules, you can find them here. Each player plays five cards in sequential phases until the […]

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