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	<title>Comments on: THQ buys BHG</title>
	<atom:link href="http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: JonathanStrange</title>
		<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/comment-page-1/#comment-123742</link>
		<dc:creator>JonathanStrange</dc:creator>
		<pubDate>Thu, 17 Jan 2008 16:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/#comment-123742</guid>
		<description>Alpha Centauri concepts seemed so cool - they still do - but...actually playing on the ugly planet really dimmed my enjoyment.  I&#039;ve  only played three or four times and always left it for Earth.</description>
		<content:encoded><![CDATA[<p>Alpha Centauri concepts seemed so cool &#8211; they still do &#8211; but&#8230;actually playing on the ugly planet really dimmed my enjoyment.  I&#8217;ve  only played three or four times and always left it for Earth.</p>
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		<title>By: Alan Au</title>
		<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/comment-page-1/#comment-123688</link>
		<dc:creator>Alan Au</dc:creator>
		<pubDate>Thu, 17 Jan 2008 07:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/#comment-123688</guid>
		<description>I agree that &lt;i&gt;Alpha Centauri&lt;/i&gt; had its share of quirks (e.g. the artistic style, unintuitive tech tree, late-game micromanagement, supply crawler hi-jinks), but to me the genius of the design was that the player&#039;s priorities had to shift during the game to take full advantage of new discoveries.</description>
		<content:encoded><![CDATA[<p>I agree that <i>Alpha Centauri</i> had its share of quirks (e.g. the artistic style, unintuitive tech tree, late-game micromanagement, supply crawler hi-jinks), but to me the genius of the design was that the player&#8217;s priorities had to shift during the game to take full advantage of new discoveries.</p>
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		<title>By: Scott R. Krol</title>
		<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/comment-page-1/#comment-123660</link>
		<dc:creator>Scott R. Krol</dc:creator>
		<pubDate>Thu, 17 Jan 2008 03:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/#comment-123660</guid>
		<description>Ya know, I&#039;m going to lose some gaming cred here but for some reason &lt;i&gt;AC&lt;/i&gt; just never did it for me.  I can&#039;t put my finger on why, it seemed like such a great idea; a science-fiction version of &lt;i&gt;Civ&lt;/i&gt; with many interesting gameplay improvements.  What&#039;s not to love?

I even reinstalled it a couple months ago wondering if my tastes had changed, but no, still just wasn&#039;t doing it.   Mind you, I don&#039;t find it bad, just can&#039;t rave about it like some folks I run across.</description>
		<content:encoded><![CDATA[<p>Ya know, I&#8217;m going to lose some gaming cred here but for some reason <i>AC</i> just never did it for me.  I can&#8217;t put my finger on why, it seemed like such a great idea; a science-fiction version of <i>Civ</i> with many interesting gameplay improvements.  What&#8217;s not to love?</p>
<p>I even reinstalled it a couple months ago wondering if my tastes had changed, but no, still just wasn&#8217;t doing it.   Mind you, I don&#8217;t find it bad, just can&#8217;t rave about it like some folks I run across.</p>
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		<title>By: Geeek</title>
		<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/comment-page-1/#comment-123654</link>
		<dc:creator>Geeek</dc:creator>
		<pubDate>Thu, 17 Jan 2008 02:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/#comment-123654</guid>
		<description>You left out Saints Row. Talk about a game that exceeded expectations in all the right ways... 

-Geek</description>
		<content:encoded><![CDATA[<p>You left out Saints Row. Talk about a game that exceeded expectations in all the right ways&#8230; </p>
<p>-Geek</p>
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		<title>By: Dave Long</title>
		<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/comment-page-1/#comment-123614</link>
		<dc:creator>Dave Long</dc:creator>
		<pubDate>Wed, 16 Jan 2008 21:13:49 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/#comment-123614</guid>
		<description>Rumor has it they were also working on a god game for Wii. Dunno if Troy knows more about that or not.</description>
		<content:encoded><![CDATA[<p>Rumor has it they were also working on a god game for Wii. Dunno if Troy knows more about that or not.</p>
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		<title>By: Troy</title>
		<link>http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/comment-page-1/#comment-123598</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Wed, 16 Jan 2008 18:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2008/01/16/thq-buys-bhg/#comment-123598</guid>
		<description>Brian Reynolds, the founder of BHG, created Alpha Centauri while at Firaxis. I think Alpha Centauri&#039;s IP is still owned by Electronic Arts, the original publisher.

I&#039;d love to see a sequel, too, but I don&#039;t think that&#039;s going to happen so long as Reynolds and Meier are both subsidiaries of other companies.</description>
		<content:encoded><![CDATA[<p>Brian Reynolds, the founder of BHG, created Alpha Centauri while at Firaxis. I think Alpha Centauri&#8217;s IP is still owned by Electronic Arts, the original publisher.</p>
<p>I&#8217;d love to see a sequel, too, but I don&#8217;t think that&#8217;s going to happen so long as Reynolds and Meier are both subsidiaries of other companies.</p>
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