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	<title>Comments on: 2007 End of Year Strategy Wrap-Up</title>
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	<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: State of The Blog 2008 (mostly) and early resolutions</title>
		<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/comment-page-1/#comment-190821</link>
		<dc:creator>State of The Blog 2008 (mostly) and early resolutions</dc:creator>
		<pubDate>Tue, 09 Dec 2008 18:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/#comment-190821</guid>
		<description>[...] a Gamasutra post on the future of the RTS (which was itself subsequently published on Gamasutra), last year&#8217;s end of the year awards and my recent comments on Elliott&#8217;s review symposium idea. (This isn&#8217;t counting the [...]</description>
		<content:encoded><![CDATA[<p>[...] a Gamasutra post on the future of the RTS (which was itself subsequently published on Gamasutra), last year&#8217;s end of the year awards and my recent comments on Elliott&#8217;s review symposium idea. (This isn&#8217;t counting the [...]</p>
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		<title>By: Forgotten Lore &#187; Blog Archive &#187; I&#8217;ve Come To Bury Caeser&#8230;</title>
		<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/comment-page-1/#comment-120605</link>
		<dc:creator>Forgotten Lore &#187; Blog Archive &#187; I&#8217;ve Come To Bury Caeser&#8230;</dc:creator>
		<pubDate>Tue, 01 Jan 2008 17:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/#comment-120605</guid>
		<description>[...] Goodfellow at Flash of Steel picked AE as Best Independent Game in his strategy games year end [...]</description>
		<content:encoded><![CDATA[<p>[...] Goodfellow at Flash of Steel picked AE as Best Independent Game in his strategy games year end [...]</p>
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		<title>By: Vic Davis</title>
		<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/comment-page-1/#comment-120580</link>
		<dc:creator>Vic Davis</dc:creator>
		<pubDate>Tue, 01 Jan 2008 14:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/#comment-120580</guid>
		<description>A part of the reason for a lack of coverage on AE is also attributable to me.  Marketing is just not very fun and not my forte.  I chose to self publish for a bunch of reasons mostly because I like the challenge.  I&#039;ve also had some bad experiences with publishers in the past and knew that right now as a total unproven and unkown my power in the relationship was going to be zero.  That said I still just like the idea of being completely independent. I also am curious how much truth there is to this Long Tail thing and the ability of a small guy like me to find a niche.  

I&#039;ve gotten some great coverage from GFW, Eurogamer, and blogs like Troy&#039;s here.  The great thing about being indie is that I don&#039;t feel any time pressure.  If I just keep plugging away at getting my game in front of people eventually I&#039;m going to connect.  And the more word of mouth grows, the easier it gets....momentum builds until all that I desire is within my grasp....Muwhaaa haaaa haaaa!</description>
		<content:encoded><![CDATA[<p>A part of the reason for a lack of coverage on AE is also attributable to me.  Marketing is just not very fun and not my forte.  I chose to self publish for a bunch of reasons mostly because I like the challenge.  I&#8217;ve also had some bad experiences with publishers in the past and knew that right now as a total unproven and unkown my power in the relationship was going to be zero.  That said I still just like the idea of being completely independent. I also am curious how much truth there is to this Long Tail thing and the ability of a small guy like me to find a niche.  </p>
<p>I&#8217;ve gotten some great coverage from GFW, Eurogamer, and blogs like Troy&#8217;s here.  The great thing about being indie is that I don&#8217;t feel any time pressure.  If I just keep plugging away at getting my game in front of people eventually I&#8217;m going to connect.  And the more word of mouth grows, the easier it gets&#8230;.momentum builds until all that I desire is within my grasp&#8230;.Muwhaaa haaaa haaaa!</p>
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		<title>By: Dave Long</title>
		<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/comment-page-1/#comment-120455</link>
		<dc:creator>Dave Long</dc:creator>
		<pubDate>Mon, 31 Dec 2007 19:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/#comment-120455</guid>
		<description>The death of Computer Games Magazine means less coverage for games like Armageddon Empires. You could always count on Bauman to let us put those games up on a pedestal so people would pay attention just a little bit.

That&#039;s probably the biggest reason that magazine will end up being missed.</description>
		<content:encoded><![CDATA[<p>The death of Computer Games Magazine means less coverage for games like Armageddon Empires. You could always count on Bauman to let us put those games up on a pedestal so people would pay attention just a little bit.</p>
<p>That&#8217;s probably the biggest reason that magazine will end up being missed.</p>
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		<title>By: Bruce</title>
		<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/comment-page-1/#comment-120320</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Mon, 31 Dec 2007 06:09:56 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/#comment-120320</guid>
		<description>&quot;a slow game, like 1 turn/day.&quot;

I love comments like that.  A super gamer comment!</description>
		<content:encoded><![CDATA[<p>&#8220;a slow game, like 1 turn/day.&#8221;</p>
<p>I love comments like that.  A super gamer comment!</p>
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	<item>
		<title>By: rod humble</title>
		<link>http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/comment-page-1/#comment-120315</link>
		<dc:creator>rod humble</dc:creator>
		<pubDate>Mon, 31 Dec 2007 05:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/12/29/2007-end-of-year-strategy-wrap-up/#comment-120315</guid>
		<description>troy: &quot;Defending the Reich was late 2006&quot;

It was? Eeesh thanks for the correction. Time is really zipping by. But yeah, great game (Punic wars too).

Scott: In my dreams I would love to. In reality having a newborn around the house I just know I dont get time to do pbem anymore, I feel really guilty when I keep other folks waiting.

Something else to look forward to once these nippers become less of a time sink :)</description>
		<content:encoded><![CDATA[<p>troy: &#8220;Defending the Reich was late 2006&#8243;</p>
<p>It was? Eeesh thanks for the correction. Time is really zipping by. But yeah, great game (Punic wars too).</p>
<p>Scott: In my dreams I would love to. In reality having a newborn around the house I just know I dont get time to do pbem anymore, I feel really guilty when I keep other folks waiting.</p>
<p>Something else to look forward to once these nippers become less of a time sink :)</p>
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