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	<title>Comments on: The Videogame Style Guide</title>
	<atom:link href="http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/</link>
	<description>The Best Strategy Game Blog in My House</description>
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		<title>By: Scott R. Krol</title>
		<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/comment-page-1/#comment-56564</link>
		<dc:creator>Scott R. Krol</dc:creator>
		<pubDate>Thu, 07 Jun 2007 17:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/#comment-56564</guid>
		<description>Great example of vgj over at 1up over the *trailer* (I repeat, TRAILER) of Fallout 3:

http://www.1up.com/do/newsStory?cId=3160085

Choice quote: &quot;When the camera pulls out of the bus, and you see that ruined cityscape--I want to explore that s*** in first-person.&quot;

Ugh.</description>
		<content:encoded><![CDATA[<p>Great example of vgj over at 1up over the *trailer* (I repeat, TRAILER) of Fallout 3:</p>
<p><a href="http://www.1up.com/do/newsStory?cId=3160085" rel="nofollow" target="_blank" class="liexternal">http://www.1up.com/do/newsStory?cId=3160085</a></p>
<p>Choice quote: &#8220;When the camera pulls out of the bus, and you see that ruined cityscape&#8211;I want to explore that s*** in first-person.&#8221;</p>
<p>Ugh.</p>
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	<item>
		<title>By: Alan</title>
		<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/comment-page-1/#comment-56077</link>
		<dc:creator>Alan</dc:creator>
		<pubDate>Wed, 06 Jun 2007 20:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/#comment-56077</guid>
		<description>A cliché-less p/review would still appeal to fans of the genre, but most readers would find the writing to be a bit of a mixed bag, a half-baked p/review trapped in journalistic purgatory.</description>
		<content:encoded><![CDATA[<p>A cliché-less p/review would still appeal to fans of the genre, but most readers would find the writing to be a bit of a mixed bag, a half-baked p/review trapped in journalistic purgatory.</p>
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	<item>
		<title>By: Troy</title>
		<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/comment-page-1/#comment-55978</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Wed, 06 Jun 2007 16:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/#comment-55978</guid>
		<description>No word on either previews or cliches, since cliches are an issue of bad writing more than bad preview/review structure. We&#039;d need a Fowler&#039;s English Usage For Games in order to cover that. P/review cliches could be an entire chapter.  

But if you take away the cliches, what would I be left with?

Garbled references to Dante, that&#039;s what.</description>
		<content:encoded><![CDATA[<p>No word on either previews or cliches, since cliches are an issue of bad writing more than bad preview/review structure. We&#8217;d need a Fowler&#8217;s English Usage For Games in order to cover that. P/review cliches could be an entire chapter.  </p>
<p>But if you take away the cliches, what would I be left with?</p>
<p>Garbled references to Dante, that&#8217;s what.</p>
]]></content:encoded>
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	<item>
		<title>By: steve</title>
		<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/comment-page-1/#comment-55976</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Wed, 06 Jun 2007 16:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/#comment-55976</guid>
		<description>I was hoping the style guide would cover personal style. Like, bathe regularly before press events. Don&#039;t wear your freebie T-shirts to a competitor&#039;s event. 

Does it at least have a section about not thanking people at the end of an e-mail interview? And while I&#039;m all for dumping &quot;fun factor,&quot; how about, &quot;If this pulls together...&quot; or &quot;it&#039;s coming along nicely&quot; in previews?</description>
		<content:encoded><![CDATA[<p>I was hoping the style guide would cover personal style. Like, bathe regularly before press events. Don&#8217;t wear your freebie T-shirts to a competitor&#8217;s event. </p>
<p>Does it at least have a section about not thanking people at the end of an e-mail interview? And while I&#8217;m all for dumping &#8220;fun factor,&#8221; how about, &#8220;If this pulls together&#8230;&#8221; or &#8220;it&#8217;s coming along nicely&#8221; in previews?</p>
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	<item>
		<title>By: Troy</title>
		<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/comment-page-1/#comment-55684</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Wed, 06 Jun 2007 03:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/#comment-55684</guid>
		<description>Hey, you know I love Rise of Legends. Great, great skirmish game. Excellent art design. Brilliant interface. But the campaign didn&#039;t have a &quot;twisting and turning&quot; plot.</description>
		<content:encoded><![CDATA[<p>Hey, you know I love Rise of Legends. Great, great skirmish game. Excellent art design. Brilliant interface. But the campaign didn&#8217;t have a &#8220;twisting and turning&#8221; plot.</p>
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	<item>
		<title>By: Gamegeek</title>
		<link>http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/comment-page-1/#comment-55654</link>
		<dc:creator>Gamegeek</dc:creator>
		<pubDate>Wed, 06 Jun 2007 01:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://flashofsteel.com/index.php/2007/06/05/the-videogame-style-guide/#comment-55654</guid>
		<description>Hey now...that&#039;s uncalled for. :)</description>
		<content:encoded><![CDATA[<p>Hey now&#8230;that&#8217;s uncalled for. :)</p>
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